Package globus.glmap
Class GLMapVectorLayer
- java.lang.Object
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- globus.glmap.GLNativeObject
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- globus.glmap.GLMapDrawObject
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- globus.glmap.GLMapDrawable
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- globus.glmap.GLMapVectorLayer
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public class GLMapVectorLayer extends GLMapDrawable
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Nested Class Summary
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Nested classes/interfaces inherited from class globus.glmap.GLMapDrawable
GLMapDrawable.TransformMode
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Constructor Summary
Constructors Constructor Description GLMapVectorLayer()Creates new empty image that will be injected to mapGLMapVectorLayer(int drawOrder)Creates new empty image with given draw order
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidsetVectorObject(GLMapVectorObject object, GLMapVectorCascadeStyle style, java.lang.Runnable onReadyToDraw)Sets vector object to drawvoidsetVectorObjects(GLMapVectorObjectList objects, GLMapVectorCascadeStyle style, java.lang.Runnable onReadyToDraw)Sets vector objects to draw-
Methods inherited from class globus.glmap.GLMapDrawable
getAngle, getHeight, getOffset, getPosition, getScale, getWidth, hitTest, isRotatesWithMap, setAngle, setOffset, setPosition, setRotatesWithMap, setScale, setTransformMode
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Methods inherited from class globus.glmap.GLMapDrawObject
getDrawOrder, isHidden, setHidden
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Methods inherited from class globus.glmap.GLNativeObject
dispose
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Method Detail
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setVectorObject
public void setVectorObject(@NonNull GLMapVectorObject object, @NonNull GLMapVectorCascadeStyle style, @Nullable java.lang.Runnable onReadyToDraw)Sets vector object to draw- Parameters:
object- object to drawstyle- style of objectonReadyToDraw- optional runnable that called when object is ready to draw
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setVectorObjects
public void setVectorObjects(@NonNull GLMapVectorObjectList objects, @NonNull GLMapVectorCascadeStyle style, @Nullable java.lang.Runnable onReadyToDraw)Sets vector objects to draw- Parameters:
objects- objects to drawstyle- style of objectonReadyToDraw- optional runnable that called when object is ready to draw
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